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Agent · OpenAI · VibeCoding

Hunyuan Hy4 Official Release: A Cheaper, Multimodal Agent Model That Can Drive Another AI

By 沉默王二 ·
Read original on juejin.cn ↗ Google Translate ↗ Alt translation

Agentic coding models now have a strong open-source option that undercuts a competitor by 62% per task while matching its agent benchmark score, so teams running long unattended agent runs can cut costs significantly. Hy4's Computer Use also enables one harness to drive another, which opens a practical path to supervised multi-agent pipelines.

Summary

Hy4's official version expands pre-training and post-training, brings native multimodal and Computer Use, keeps API prices at preview levels, and plans open-source weights. Terminal-Bench 4.0 jumps from 26.3 to 44.4, WebCraftBench from 52.7 to 78.9, 3DArena-Modeling from 23.4 to 37.1, and Tencent's GameDev and GameLogic scores rise 19.1% and 9.8%. Agent Arena data puts Hy4's per-task cost at $0.55 versus $1.46 for Kimi K3.1 Pro, with Hy4 on the Pareto frontier of quality and cost.

Hands-on tests in WorkBuddy cover four scenarios: a one-click video explaining Ohm's law (built with a custom Skill for one-minute videos), a fully programmed Canvas 2D sheep-grazing game with day/night cycles and fireflies, a handwritten CSS/JS/SVG milk tea flowchart with parallel steps and branching, and an interactive ESP32 course with a rotatable 3D board and simulated current. The same harness then uses Computer Use to control a separate DeepSeek Harness, letting one agent supervise another to finish rendering the video. Hy4's conversational tone, with quips like "Coming right up, faster than delivery," shows a deliberate effort to reduce the sterile AI feel during long async jobs.

Takeaways
— Terminal-Bench 4.0 score rose from 26.3 to 44.4 from preview to official release.
— WebCraftBench score rose from 52.7 to 78.9.
— 3DArena-Modeling rose from 23.4 to 37.1.
— GameDev and GameLogic benchmarks improved by 19.1% and 9.8%, co-developed with Tencent IEG.
— Agent Arena per-task cost is $0.55, compared to Kimi K3.1 Pro's $1.46, a 62% reduction.
— Hy4 ranks 14th on Agent Arena overall, tied with Kimi K3.1 Pro as the leading open-source model.
— Artificial Analysis scores Hy4 at 35, tied with Grok 4.7, and second among Chinese models after Kimi K3.1 Pro.
— Hy4 keeps API prices unchanged from preview and plans to open-source model weights.
— Hy4 adds native multimodal vision and Computer Use for the first time.
— A released graphic lists six core capabilities of the official Hy4.
— The Ohm's law video was synthesized with a 97-second TTS voiceover, with the storyboard split into 13 semantic groups and 11 Memphis-style scenes.
— Computer Use let WorkBuddy read and control a separate DeepSeek Harness to render a video.
Conclusions

The benchmark jump from preview to official is unusually large, suggesting the preview was deliberately undercooked to stage a memorable launch.

The $0.55 per agentic task undercuts a direct competitor by 62% while landing on the Pareto frontier, which makes cost the decisive advantage in agent workloads where long runs multiply token usage.

The human-like dialogue quirks like "Coming right up, faster than delivery" are a UX tactic to keep users engaged during long unattended agent runs, but they also hint at a deeper trend: agent interfaces are trying to simulate co-worker presence.

Using one harness to control another via Computer Use turns a single-agent bottleneck into a supervisor-subordinate structure, which is a lightweight way to add oversight without building complex orchestration.

Concepts & terms
Computer Use
An AI capability that lets a model operate a computer interface through screenshots and mouse/keyboard actions, enabling agents to control other software or agents.
Vibe Coding
A term for generating code by giving a model a vivid, high-level description and letting it produce the implementation, often without manual low-level specification.
Pareto frontier
In the context of the Agent Arena benchmark, a set of models where no single model improves both quality and cost; Hy4 sits on it by balancing score and per-task expense.
Source: juejin.cn ↗ Google Translate ↗ Backup ↗